Field notes / Neidio

Articles
& Devlogs.

Game development notes, technical art breakdowns and behind-the-scenes looks at how characters and worlds come together.

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From the workshop.

An evolving archive of project updates, experiments and practical production workflows.

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  1. Kameko running through the tropical world of Project TargetShoot64
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    Project TargetShoot64 (Working Title)

    A retro run-and-gun action platformer and indie passion project, with character work, world-building workflows and gameplay progress.

    Explore the project
  2. Final expression showcase for Kameko's 2D face rig
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    Building a Wind Waker-Inspired 2D Face Rig

    A breakdown of the sticker-sheet textures, Blender drivers and UV workflow behind a stylised, engine-ready facial animation system.

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